capital = 1378
if = {
	limit = {
		NOT = {
			has_dlc = "No Step Back"
		}
	}
	set_oob = "GER_2020"
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_oob = "GER_2020_nsb"
}

if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_naval_oob = "GER_2020_naval_mtg"
	else = {
		set_naval_oob = "GER_2020_naval_legacy"
	}
}


if = {
	limit = {
		has_dlc = "Together for Victory"
	}
	add_to_tech_sharing_group = nato_research
}

if = {
	limit = {
		has_dlc = "La Resistance"
	}
	create_intelligence_agency = yes
}

set_variable = {
	var = Diplomats_Var
	value = 2
}

set_research_slots = 4
set_convoys = 400
set_stability = 0.5
set_war_support = 0
set_variable = {
	var = GER_nato_leadership_var
	value = 0.05
}

set_variable = {
	var = GER_kaliningrad_var
	value = 0.1
}

set_variable = {
	var = GER_war_escalation_level
	value = 1
}

set_variable = {
	GER_militias_cap = 12
}

set_country_flag = developed_country
set_country_flag = global_ass_lol
set_country_flag = head_of_gov_ui_enabled
# set_variable = { SAMPLE_party1_seats = 77 }
# set_variable = { SAMPLE_party2_seats = 75 }
# set_variable = { SAMPLE_party3_seats = 159}
# set_variable = { SAMPLE_party4_seats = 251 }
# set_variable = { SAMPLE_party5_seats = 77 }
# set_variable = { SAMPLE_party6_seats = 97 }
# set_variable = { GER_coalition = 4 }
set_variable = {
	GER_right_extremism_var = 0.04
}

set_variable = {
	GER_left_extremism_var = 0.02
}

set_variable = {
	GER_war_escalation_level = 1
}
recruit_character = GER_klaus_armstroff_char
recruit_character = GER_frank_franz
#### HALLOWEEN ####
recruit_character = HALLOWEEN_Mecha_Hitler_char

recruit_character = TOTAL_Goebbels_AI_char
recruit_character = TOTAL_Speer_AI_char
recruit_character = TOTAL_Bormann_AI_char
recruit_character = TOTAL_Himmler_AI_char
recruit_character = TOTAL_Goering_AI_char

recruit_character = GER_frankwalter_steinmeir
recruit_character = GER_max_otte_char
recruit_character = GER_winfried_kretschmannr
recruit_character = GER_bernd_baumann
recruit_character = GER_malu_dreyer
recruit_character = GER_reiner_haseloff
recruit_character = GER_radelsfuhrer
recruit_character = GER_gerhard_schroder
recruit_character = GER_jorg_vollmer
recruit_character = GER_richard_rossmanith
recruit_character = GER_eberhard_zorn
recruit_character = GER_josef_blotz
recruit_character = GER_werner_freers
recruit_character = GER_hanswerner_wiermann
recruit_character = GER_franz_xaver_pfrengle
recruit_character = GER_stephan_thomas
recruit_character = GER_walter_huhn
recruit_character = GER_gert_gawellek
recruit_character = GER_alexander_sollfrank
recruit_character = GER_gerhard_kruger
recruit_character = GER_sahra_wagenknecht
recruit_character = GER_tobias_meier
recruit_character = GER_siegfried_schroder
recruit_character = GER_olaf_stein
recruit_character = GER_kevin_braun
recruit_character = GER_helmut_fonrobert
recruit_character = GER_dirk_hackling
recruit_character = GER_carsten_breuer
recruit_character = GER_ingo_gerhartz
recruit_character = GER_stefan_kleinheyer
recruit_character = GER_alfons_mais
recruit_character = GER_hans_lothar_domrose
recruit_character = GER_erhard_buhler
recruit_character = GER_claudio_graziano
recruit_character = GER_Guillaume_de_Sercey
recruit_character = GER_Francois_Labuze
recruit_character = GER_ansgar_meyer
recruit_character = GER_hans_otto_budde
recruit_character = GER_marc_rudkiewicz
recruit_character = GER_holger_radmann
recruit_character = GER_gordon_schnitger
recruit_character = GER_carsten_jahnel
recruit_character = GER_andreas_marlow
recruit_character = GER_gerhard_trabert_char
recruit_character = GER_stephan_haisch_char
recruit_character = GER_joachim_ruhle_char
recruit_character = GER_rainer_brinkmann_char
recruit_character = GER_carsten_stawitzki_char
recruit_character = GER_jan_christian_kaack_char
recruit_character = GER_frank_martin_lenski_char
recruit_character = GER_thomas_daum_char
recruit_character = GER_wilhelm_tobias_abry_char
recruit_character = GER_angela_merkel_char
recruit_character = GER_european_commission_char
recruit_character = GER_klaus_schwab_char
recruit_character = GER_Heinrich_XIII
recruit_character = GER_bundestag_char
recruit_character = GER_disorganized_leadership
recruit_character = GER_antifa_council
recruit_character = GER_collective_leadership_char
recruit_character = GER_dietmar_bartsch
recruit_character = GER_christine_buchholz
recruit_character = GER_dorothee_martin
recruit_character = GER_horst_mahler_char
recruit_character = GER_michael_koth_char 
recruit_character = GER_byung_chul_han_char
recruit_character = GER_gunther_fehlinger_char
set_technology = {
	## Infantry ##
	
	infantry_weapons1 = 1
	infantry_weapons2 = 1
	infantry_weapons3 = 1
	motorised_infantry = 1
	infantry_rifle_upgrade = 1
	infantry_rifle_upgrade2 = 1
	infantry_rifle_upgrade3 = 1
	upgraded_infantry_weapons1 = 1
	support_weapons = 1
	support_weapons2 = 1
	support_weapons3 = 1
	night_vision = 1
	night_vision2 = 1
	night_vision3 = 1
	body_armor = 1
	body_armor2 = 1
	body_armor3 = 1
	camouflage = 1
	camouflage2 = 1
	camouflage3 = 1
	tech_mountaineers = 1
	tech_rangers = 1
	paratroopers = 1
	basic_train = 1
	## Support Companies ##
	tech_support = 1
	tech_engineers = 1
	tech_recon = 1
	tech_military_police = 1
	tech_maintenance_company = 1
	tech_field_hospital = 1
	tech_logistics_company = 1
	tech_signal_company = 1
	## Armor ##
	mechanised_infantry1 = 1
	mechanised_infantry2 = 1
	mechanised_infantry3 = 1
	light_mechanized_infantry1 = 1
	light_mechanized_infantry2 = 1
	light_mechanized_infantry3 = 1
	self_propelled_aa1 = 1
	## Artillery ##
	gw_artillery = 1
	interwar_antitank = 1
	interwar_antiair = 1
	rocket_artillery = 1
	interwar_artillery = 1
	sp_artillery1 = 1
	self_propelled_aa1 = 1
	artillery1 = 1
	antitank1 = 1
	antitank2 = 1
	antiair1 = 1
	antiair2 = 1
	antiair3 = 1
	## Air ##
	attack_helicopter_1 = 1
	utility_helicopter_1 = 1
	## Engineering ##
	electronic_mechanical_engineering = 1
	radio = 1
	power_plants = 1
	power_plants1 = 1
	nuclear_reactors = 1
	energy_farms = 1
	## Industry ##
	basic_machine_tools = 1
	fuel_silos = 1
	fuel_refining = 1
	synth_oil_experiments = 1
	## Doctrines ##
	mobile_warfare = 1
	fleet_in_being = 1
	formation_flying = 1
}

if = {
	limit = {
		NOT = {
			has_dlc = "No Step Back"
		}
	}
	set_technology = {
		main_battle_tank1 = 1
		main_battle_tank2 = 1
		main_battle_tank3 = 1
		light_tank1 = 1
		light_tank2 = 1
		amphibious_tank1 = 1
		amphibious_mechanized_infantry1 = 1
	}
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = {
		gwtank_chassis = 1
		basic_light_tank_chassis = 1
		basic_medium_tank_chassis = 1
		improved_medium_tank_chassis = 1
		engine_tech_1 = 1
		apds_tech = 1
		turret_mounted_mg_tech = 1
		heat_tech = 1
		turret_mounted_atgm_tech = 1
		apfsds_tech = 1
		blow_out_compartment_tech = 1
		auto_cannon_tech = 1
		legacy_armor_designs = 1
		armor_tech_1 = 1
		armor_tech_2 = 1
	}
}

if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	set_air_oob = "GER_2020_air_bba"
	set_technology = {
		aa_lmg = 1
		aa_cannon_1 = 1
		aa_hmg = 1
		engines_1 = 1
		engines_2 = 1
		early_bombs = 1
		guided_bombs = 1
		aircraft_construction = 1
		survivability_studies = 1
		iw_small_airframe = 1
		basic_small_airframe = 1
		iw_medium_airframe = 1
		basic_medium_airframe = 1
		iw_large_airframe = 1
	}
	else = {
		set_air_oob = "GER_2020_air_legacy"
		set_technology = {
			CAS1 = 1
			CAS2 = 1
			fighter1 = 1
			fighter2 = 1
			fighter3 = 1
			naval_bomber1 = 1
			strategic_bomber1 = 1
			tactical_bomber1 = 1
			transport_plane2 = 1
		}
	}
}

if = {
	limit = {
		not = {
			has_dlc = "Man the Guns"
		}
	}
	set_technology = {
		early_destroyer = 1
		basic_destroyer = 1
		early_light_cruiser = 1
		basic_light_cruiser = 1
		early_heavy_cruiser = 1
		basic_heavy_cruiser = 1
		early_submarine = 1
		basic_submarine = 1
		transport = 1
	}
}

if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		early_ship_hull_light = 1
		basic_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		basic_ship_hull_cruiser = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		smoke_generator = 1
		sonar = 1
		basic_depth_charges = 1
		improved_airplane_launcher = 1
		basic_cruiser_armor_scheme = 1
		basic_torpedo = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_medium_battery = 1
		#basic_secondary_battery = 1
		mtg_transport = 1
		basic_naval_mines = 1
		submarine_mine_laying = 1
	}
}

#Politics Dynamic Modifier
set_variable = {
	var = GER_politics_political_power_gain_dynamic_var
	value = -0.1
}

set_variable = {
	var = GER_politics_stability_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_stability_weekly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_war_stability_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_party_popularity_stability_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_war_support_factor_dynamic_var
	value = -0.05
}

set_variable = {
	var = GER_politics_war_support_weekly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_personal_expense_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_communist_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_libertarian_socialist_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_social_democrat_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_social_liberal_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_market_liberal_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_conservative_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_authoritarian_democrat_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_nationalist_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_fascist_drift_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_society_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_politics_poverty_development_monthly_dynamic_var
	value = 0
}

#Economic Dynamic Modifier
set_variable = {
	var = GER_economy_political_power_gain_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_stability_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_stability_weekly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_war_support_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_war_support_weekly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_consumer_goods_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_local_resources_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_global_building_slots_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_research_speed_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_economy_cost_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_trade_laws_cost_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_tax_laws_cost_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_compliance_growth_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_resistance_growth_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_resistance_decay_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_factory_max_efficiency_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_factory_efficiency_gain_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_factory_start_efficiency_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_line_change_production_efficiency_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_lack_of_resource_penalty_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_fuel_gain_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_fuel_gain_factor_from_states_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_conversion_cost_civ_to_mil_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_conversion_cost_mil_to_civ_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_buildings_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_industrial_capacity_factory_dynamic_var
	value = -0.2
}

set_variable = {
	var = GER_economy_industrial_capacity_dockyard_dynamic_var
	value = -0.2
}

set_variable = {
	var = GER_economy_production_speed_infrastructure_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_industrial_complex_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_office_park_factor_dynamic_var
	value = 0
}
set_variable = {
	var = GER_economy_min_export_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_rail_way_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_arms_factory_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_dockyard_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_power_plant_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_production_speed_nuclear_reactor_factor_dynamic_var
	value = -0.2
}

set_variable = {
	var = GER_economy_production_speed_energy_farm_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_industrial_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_poverty_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_farming_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_academic_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_society_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_income_growth_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_expense_growth_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_business_value_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_personal_value_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_personal_expense_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_personal_expense_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_tax_business_rate_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_tax_personal_rate_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_interest_rate_dynamic_var
	value = 0
}

set_variable = {
	var = GER_economy_inflation_monthly_dynamic_var
	value = 0
}

#Military
set_variable = {
	var = GER_military_political_power_gain_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_war_support_factor_dynamic_var
	value = -0.1
}

set_variable = {
	var = GER_military_war_support_weekly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_weekly_manpower_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_weekly_casualties_war_support_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_compliance_growth_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_required_garrison_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_weekly_convoys_war_support_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_weekly_bombing_war_support_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_experience_gain_army_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_experience_gain_army_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_experience_loss_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_max_command_power_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_command_power_gain_mult_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_org_factor_dynamic_var
	value = -0.2
}

set_variable = {
	var = GER_military_army_org_regain_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_org_loss_when_moving_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_strength_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_coordination_bonus_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_land_reinforce_rate_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_max_planning_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_planning_speed_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_max_dig_in_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_dig_in_speed_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_morale_factor_dynamic_var
	value = -0.1
}

set_variable = {
	var = GER_military_army_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_breakthrough_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_speed_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_core_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_army_core_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_modifier_army_sub_unit_militia_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_modifier_army_sub_unit_militia_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_equipment_capture_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_out_of_supply_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_supply_consumption_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_conscription_factor_dynamic_var
	value = -0.6
}

set_variable = {
	var = GER_military_mobilization_speed_dynamic_var
	value = -0.6
}

set_variable = {
	var = GER_military_training_time_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_resistance_decay_on_our_occupied_states_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_resistance_growth_on_our_occupied_states_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_terrain_penalty_reduction_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_acclimatization_hot_climate_gain_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_acclimatization_cold_climate_gain_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_pocket_penalty_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_land_doctrine_cost_factor_dynamic_var
	value = 0.4
}

set_variable = {
	var = GER_military_battalion_upkeep_factor_dynamic_var
	value = 0.2
}

set_variable = {
	var = GER_military_navy_submarine_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_navy_submarine_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_screening_efficiency_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_navy_screen_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_navy_screen_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_air_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_air_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_defensive_war_stability_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_industrial_capacity_dockyard_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_terrain_penalty_reduction_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_recon_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_mechanized_attack_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_mechanized_defence_factor_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_development_monthly_dynamic_var
	value = 0
}

set_variable = {
	var = GER_military_national_socialist_drift_dynamic_var
	value = -0.03
}

set_variable = {
	var = GER_military_totalitarian_socialist_drift_dynamic_var
	value = -0.03
}

#Country Flags
set_country_flag = GER_die_linke_enable_flag
set_country_flag = GER_greens_enable_flag
set_country_flag = GER_spd_enable_flag
set_country_flag = GER_fdp_enable_flag
set_country_flag = GER_cdu_enable_flag
set_country_flag = GER_afd_enable_flag
set_country_flag = GER_anti_extremism_agenda_flag
set_country_flag = generic_consumer_advocacy_agenda_flag
set_country_flag = generic_political_unity_agenda_flag
add_ideas = {
	#National Spirits
	GER_german_legacy_idea
	GER_merkelreich_idea
	EU_euro_idea
	GER_bundeswehr_shortcomings_idea
	#Laws
	mass_consumerism
	high_taxes
	lower_conscription
	higher_trade
	high_immigration
	high_training
	higher_welfare
	lower_interest_rates
	low_police
	high_prison
	medium_female
	medium_race
	general_exemptions
	high_racial_integration
	high_female_service
	high_supervision
	#Development
	higher_academic
	high_farming
	higher_poverty
	higher_industry
	#Advisors
	GER_Merkel
	GER_Maas
	GER_Altmaier
	GER_Seehofer
	GER_Khal
	GER_akk_theorist
}

activate_advisor = GER_stefan_leinheyer_air_chief
set_politics = {
	last_election = "2017.9.26"
	elections_allowed = yes
	election_frequency = 48
	ruling_party = conservative
}

set_popularities = {
	totalitarian_socialist = 0
	libertarian_socialist = 6
	social_liberal = 8
	social_democrat = 27.5
	market_liberal = 11
	conservative = 34
	authoritarian_democrat = 13.5
}

add_opinion_modifier = {
	target = FRA
	modifier = franco_german_friendship
}

add_opinion_modifier = {
	target = HOL
	modifier = german_dutch_military_cooperation
}

### VARIANTS ###
# 2000 Start #
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	## Corvettes ##
	create_equipment_variant = {
		#Corvette 1
		name = "Frankenthal class"
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = ship_depth_charge_1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		#Corvette 2
		name = "Ensdorf class"
		type = ship_hull_light_2
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = ship_depth_charge_1
		}
	}
	create_equipment_variant = {
		#Corvette 2
		name = "Braunschweig class"
		type = ship_hull_light_2
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_torpedo_1
			rear_1_custom_slot = ship_depth_charge_1
		}
	}
	## Frigates ##
	create_equipment_variant = {
		#Frigate 1
		name = "Bremen class"
		type = ship_hull_cruiser_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = empty
		}
		obsolete = yes
	}
	create_equipment_variant = {
		#Frigate 2
		name = "Brandenburg class"
		type = ship_hull_cruiser_2
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			front_1_custom_slot = ship_light_battery_2
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		#Frigate 2
		name = "Baden-Wurttemberg class"
		type = ship_hull_cruiser_2
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			front_1_custom_slot = ship_light_battery_2
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		#Frigate 2
		name = "Sachsen class"
		type = ship_hull_cruiser_2
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_secondaries_slot = ship_secondaries_1
			front_1_custom_slot = ship_light_battery_2
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = empty
		}
	}
	## Destroyers ##
	create_equipment_variant = {
		#Destroyer 1
		name = "Lütjens class"
		type = ship_hull_cruiser_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_radar_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			mid_1_custom_slot = ship_airplane_launcher_1
			mid_2_custom_slot = ship_anti_air_1
			rear_1_custom_slot = ship_medium_battery_1
		}
	}
	## Submarines ##
	create_equipment_variant = {
		#Diesel Sub 1
		name = "Type 206 Submarine"
		type = ship_hull_submarine_1
		parent_version = 0
		modules = {
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			fixed_ship_engine_slot = sub_ship_engine_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		#Diesel Sub 1
		name = "Type 212 Submarine"
		type = ship_hull_submarine_1
		parent_version = 0
		modules = {
			fixed_ship_torpedo_slot = ship_torpedo_sub_1
			fixed_ship_engine_slot = sub_ship_engine_1
			rear_1_custom_slot = empty
		}
	}
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	create_equipment_variant = {
		name = "Leopard 2A6"
		type = modern_tank_chassis_2
		parent_version = 0
		modules = {
			main_armament_slot = tank_high_velocity_cannon_2
			turret_type_slot = tank_modern_tank_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_cast_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = tank_radio_1
			special_type_slot_2 = smoke_launchers
			special_type_slot_3 = wet_ammo_storage
			special_type_slot_4 = empty
		}
		upgrades = {
			tank_nsb_engine_upgrade = 9
			tank_nsb_armor_upgrade = 3
		}
		icon = "gfx/interface/technologies/armor/MBT_2018_Leopard_2A7.png"
	}
	create_equipment_variant = {
		name = "Leopard 2A5"
		type = modern_tank_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = tank_high_velocity_cannon
			turret_type_slot = tank_modern_tank_turret
			suspension_type_slot = tank_torsion_bar_suspension
			armor_type_slot = tank_welded_armor
			engine_type_slot = tank_diesel_engine
			special_type_slot_1 = tank_radio_1
			special_type_slot_2 = smoke_launchers
			special_type_slot_3 = wet_ammo_storage
			special_type_slot_4 = empty
		}
		upgrades = {
			tank_nsb_engine_upgrade = 9
			tank_nsb_armor_upgrade = 3
		}
		icon = "gfx/interface/technologies/armor/gen_modern_tank3.dds"
	}
	create_equipment_variant = {
		name = "Spz. Lynx"
		type = light_tank_chassis_1
		parent_version = 0
		modules = {
			main_armament_slot = tank_auto_cannon_2
			turret_type_slot = tank_light_two_man_tank_turret
			suspension_type_slot = tank_christie_suspension
			armor_type_slot = tank_riveted_armor
			engine_type_slot = tank_gasoline_engine
			special_type_slot_1 = tank_radio_1
			special_type_slot_2 = extra_ammo_storage
			special_type_slot_3 = smoke_launchers
			special_type_slot_4 = empty
		}
		upgrades = {
			tank_nsb_engine_upgrade = 3
			tank_nsb_armor_upgrade = 2
		}
		icon = "gfx/interface/technologies/armor/LT_2000_M1128_Stryker.dds"
	}
}

if = {
	limit = {
		has_dlc = "By Blood Alone"
	}
	create_equipment_variant = {
		name = "Eurofighter Typhoon"
		type = small_plane_airframe_1
		modules = {
			fixed_main_weapon_slot = heavy_mg_4x
			fixed_auxiliary_weapon_slot_1 = heavy_mg_4x
			fixed_auxiliary_weapon_slot_2 = light_mg_4x
			engine_type_slot = engine_2_1x
			special_type_slot_1 = hmg_defense_turret
		}
		icon = "GFX_GER_fighter3_medium"
	}
	create_equipment_variant = {
		name = "Tornado IDS"
		type = small_plane_cas_airframe_1
		modules = {
			fixed_main_weapon_slot = light_mg_4x
			fixed_auxiliary_weapon_slot_1 = light_mg_4x
			fixed_auxiliary_weapon_slot_2 = heavy_mg_4x
			engine_type_slot = engine_2_1x
			special_type_slot_1 = hmg_defense_turret
			special_type_slot_2 = hmg_defense_turret
		}
		icon = "GFX_GER_fighter1_medium"
	}
}
